Translations and Runes for Games

I am always open for work translating into Old Norse and writing runes for games, as well as consulting on language and culture. Previously, I have worked on the following games.

Civilization VI (2016)

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Translated all of Harald Hardrada‘s voicelines into Old Norse and provided pronunciation aid.

God of War (2017)

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Translated most of the runic inscriptions and wrote them in runes. Translated some names and all barks/short voice lines into Old Norse and provided pronunciation aid.

It should be pointed out that there are a number of runic inscriptions and names in the game I did not work on, which are transliterated English and machine translated names. Some of the inscriptions I did were later modified without my input.

Assassin’s Creed: Valhalla (2020)

Translated a large amount of NPC voice lines into Old Norse, which can mainly be heard in the background of the Norwegian parts of the game. Also acted as consultant on Old Norse-related issues and questions.